Solo developer documenting every stage of development from prototype to final build for all projects.
A 3D platformer where the volcano is the antagonist — climb, collect, escape before the eruption catches you.
View case study → Second Project · UE5A third-person tactical shooter built for accuracy, speed and replayability — inspired by Ghost Recon.
View case study →I'm a games developer who recently completed my Level 3 Games Design & Development diploma with a Distinction, building complete, playable games solo — level design, Blueprint scripting, 3D modelling, texturing and audio all included. I document every system and every bug I hit along the way, because I think showing the process is just as important as showing the polish.
Actively seeking a junior or entry-level role in the games industry, with interests in gameplay development, QA, level design and technical design.